Work

Work

  1. 2026 – now

    IVL Swedish Environmental Research Institute

    Researcher and host of futuring and technology.

  2. 2026 · Publication

    Boundary objects in co-designing AI systems: A case study of supporting cross-functional collaboration

    Proceedings of the Design Society, 6, 143–152

    Aranda-Muñoz, Á., Yamamoto, Y., & Sandström, K.

    Read

  3. 2026 · Publication

    Transforming how we lead together: Moving from hierarchies towards co-creation

    Zenodo

    Bozic Yams, N., Gottlieb, L., & Aranda Muñoz, Á.

    Read

  4. 2026 · Publication

    Att leda tillsammans: Från hierarkier mot samskapande

    Zenodo

    Bozic Yams, N., Gottlieb, L., & Aranda Muñoz, Á.

    Read

  5. 2026 · Publication

    Empowering factory employees through low-cost automation in IoT adoption

    Journal of Industrial Engineering and Management, 19(2), 245–259

    Yamamoto, Y., Aranda Muñoz, Á., & Sandström, K.

    Read

  6. 2025 · Publication

    A development framework for human work integrated AI systems in manufacturing

    Frontiers in Manufacturing Technology, 5, Article 1601903

    Yamamoto, Y., Aranda-Muñoz, Á., & Sandström, K.

    Read

  7. Prison Island Málaga website: a team lifting a trophy under the title of a tournament

    2024 · Side project

    Prison Island Málaga

    Client website

    The website of an indoor game centre in Málaga: its games, prices, reservations and events, in several languages.

    Visit the website

  8. 2023 – 2026 · Project

    Embodying self-leadership and distributed leadership in the Swedish public sector

    Funded by Forte · Qualitative researcher

    How leadership can be shared, and lived in the body, in public organisations.

  9. 2023 – 2026 · Project

    Leading From Afar: Hybrid Leadership Practices for Well-being

    Funded by AFA Försäkring · Qualitative researcher

    Leadership practices that take care of people’s well-being when teams work from different places.

  10. 2023 · Project

    Futuring with a Swedish region

    With Studio Alight · Futurist, facilitator and researcher

    A futuring process to develop futuring competences and explore the future of learning and competence development in the region.

  11. 2022 · Project

    Democratisation of AI in manufacturing organisations

    Vinnova, 2022-01281 · Researcher, interaction designer

    How the people who work in manufacturing can take part in designing the AI systems they work with.

  12. 2019 – 2025 · Project

    Digitala Stambanan

    PiiA and Produktion2030 · Researcher, interaction designer

    A national effort for the digital transformation of Swedish industry.

  13. 2019 – 2024

    PhD · Mälardalen University

    Interaction design to empower employees to co-create work improvements with IoT, AI and digital twins.

  14. 2025 · Publication

    Co-experiential futuring: Where speculative design and arts meet futures studies

    Futures, 166, Article 103549

    Aranda-Muñoz, Á., Bozic Yams, N., & Carlgren, L.

    Read

  15. 2024 · Publication

    Collaborative thinking with and through technology: Materials, methods and perspectives

    Doctoral dissertation, Mälardalen University

    Aranda Muñoz, Á.

    Read

  16. 2024 · Publication

    The Karakuri IoT toolkit: A collaborative solution for ideating and prototyping IoT opportunities

    Proceedings of the Design Society, 4, 185–194

    Aranda-Muñoz, Á., Yamamoto, Y., & Sandström, K.

    Read

  17. 2024 · Publication

    Practical aspects of designing a human-centred AI system in manufacturing

    Procedia Computer Science, 232, 2626–2638

    Yamamoto, Y., Aranda Muñoz, Á., & Sandström, K.

    Read

  18. 2023 · Publication

    Co-designing technological explorations in developing futures literacy through speculative design and an artistic intervention

    Proceedings of the Design Society, 3, 957–966

    Aranda Muñoz, Á., Bozic Yams, N., & Carlgren, L.

    Read

  19. 2022 · Publication

    Co-designing with AI in sight

    Proceedings of the Design Society, 2, 101–110

    Aranda-Muñoz, Á., Florin, U., Yamamoto, Y., Eriksson, Y., & Sandström, K.

    Read

  20. 2021 · Publication

    To support IoT collaborative expressiveness on the shop floor

    Proceedings of the Design Society, 1, 3149–3158

    Aranda Muñoz, Á., Eriksson, Y., Yamamoto, Y., Florin, U., & Sandström, K.

    Read

  21. 2021 · Publication

    Poetics of future work: Blending speculative design with artistic methodology

    In Extended abstracts of the 2021 CHI Conference on Human Factors in Computing Systems (Article 63, pp. 1–8). Association for Computing Machinery

    Bozic Yams, N., & Aranda Muñoz, Á.

    Read

  22. 2020 · Publication

    The Karakuri card deck: Co-designing industrial IoT conceptual solutions

    Proceedings of the Design Society: DESIGN Conference, 1, 807–816

    Aranda Muñoz, Á., Florin, U., Eriksson, Y., Yamamoto, Y., & Sandström, K.

    Read

  23. Illustration of the Karakuri IoT kit: workers on a production line spot a problem, add a sensor and get a notification on their phone

    2018 – 2021 · Project

    Karakuri IoT

    Vinnova, 2018-01586 · Researcher, interaction designer

    Making IoT accessible to manufacturing operators: a modular kit so that people on the shop floor can build their own low-cost improvements. It started with a workshop of sensor cards.

    Read the paper (2024)

  24. 2018 · Publication

    Karakuri IoT: The concept and the result of pre-study

    In P. Thorvald & K. Case (Eds.), Advances in manufacturing technology XXXII (pp. 311–316). IOS Press

    Yamamoto, Y., Sandström, K., & Aranda Muñoz, Á.

    Read

  25. 2018 · Publication

    Development of methods that support exploration of simple and low-cost IoT-aided improvement solutions at manufacturing plants

    2018 Annual Autumn Meeting of the Japan Industrial Management Association, Tokyo, Japan

    Yamamoto, Y., Sandström, K., & Aranda Muñoz, Á.

  26. 2018 · Project

    Digi Futures

    Vinnova, 2018-02948 · Expert in IoT

    An exploration of the future of work.

  27. 2018 · Project

    inSIGHT: remote health industrial services in high-dimensional data

    Vinnova · Project leader, interaction designer · I wrote the application

    Remote monitoring of the health of industrial equipment through high-dimensional data. A 6 MSEK project, 3 MSEK of it funded by Vinnova.

  28. 2018 · Project

    Multiple data – single visualization

    Vinnova · Project leader, interaction designer · I wrote the application

    Bringing many sources of data together into a single visualisation. A 0.5 MSEK project funded by Vinnova.

  29. A city map on a table with notes, figures and cards saying comfort, trust and communication, from a workshop

    2018 · Project

    Visualising a district heating network

    Prototype for control rooms

    A city overview for operators: each area as a circle whose colour shows water temperature, size shows heat demand, and rhythm shows the flow being pumped.

  30. An isometric chessboard with a king, some pawns and a castle

    2018 · Side project

    Chess Kingdom

    Side project · Unity, C#

    A puzzle game made of the rules of chess, with its own level editor.

  31. Sketch of a worker in a safety helmet touching floating data panels in front of a large industrial boiler

    2017 · Project

    HoloGraphic

    Microsoft HoloLens · four-month pre-study

    Industrial process graphics as holograms on top of the equipment, with safety reminders in restricted areas and evacuation routes.

    Read the story

  32. Escribirr.com home page with a red typewriter

    2017 · Side project

    Escribirr.com

    My own website · WordPress

    A website to encourage young people to read and write. Around 25,000 readers a month.

  33. 2016

    RISE Research Institutes of Sweden

    Research engineer and researcher: prototypes, user studies and visualisations for industry.

  34. 2016 · Publication

    Integrating Scrum and UCD: Insights from two case studies

    In G. Cockton, M. Lárusdóttir, P. Gregory, & Å. Cajander (Eds.), Integrating user-centred design in agile development (pp. 97–115). Springer

    Aranda Muñoz, A., Nilsson Helander, K., de Gooijer, T., & Ralph, M.

    Read

  35. 2015 · Project

    AR application for the ABB Museum, Västerås

    Development

    Augmented reality for the museum’s visitors.

  36. 3D view of a factory floor with status panels for safety, quality, progress and plan

    2014 – 2016 · Project

    3D visualisation for production

    ABB

    A 3D view of the factory floor for managers’ morning meetings. It led to a book chapter on Scrum and user-centred design.

    Read the chapter (2016)

  37. 2014 – 2016 · Project

    Prototypes for ABB Corporate Research

    Mobile, web and augmented reality

    High-fidelity interactive prototypes for industrial clients, for iPhone, iPad, the web and Microsoft HoloLens.

  38. 2014

    ABB Corporate Research

    Research engineer: the first years in Sweden.

  39. 2022 · Patent

    Patent: lead-through programming of industrial robots

    U.S. Patent 11,364,630 · from my time at ABB

    A method for controlling an industrial robot while someone teaches it by moving it with their hands.

    See the patent

  40. HIV HGM Biobank website with a header of red blood cells

    2014 · Side project

    HIV HGM Biobank

    Client website · WordPress

    A bilingual website for one of the most important HIV biobanks in Europe, designed with stakeholder meetings, card sorting and mood boards.

  41. Conference website with a dark ribbon reading Madrid 2014 and the title 10 años de BioBanco

    2014 · Side project

    Conference website, Madrid

    Client website · PHP, from scratch

    Ten years of a biobank, told with textured paper and one red line.

  42. Minitomic title screen with four small square characters

    2012 · Side project

    Minitomic

    Master’s project · Unity

    A 2.5D platformer with a magnetic hero. Honourable mention at Ideame++.

    Watch the video

  43. Find Your Lists home page with a grid of lists

    2012 · Side project

    Find Your Lists

    Side project, with two engineer friends

    My first wireframes, interviews and front end.

  44. Parrot Island start screen: a beach with palm trees and a green parrot

    2014 · Side project

    Parrot Island

    University research project · BTH

    An interactive character that changes its sleeping behaviour based on rewards and punishments.